Blog Archive

Wednesday, 16 July 2014

Beta Update v1.0.6

The beta available from our download link has been updated to v1.0.6.  If you'd like to see the latest changes in your version, please re-download and install the beta package.

Patch Notes

-Added cast flashes to the following abilities:
   -Eternal Warrior
   -Reprisal
   -Runed Armor
   -Wild Aegis
-The Cooldown Orb on the HUD has been darkened for more contrast
-Added AI difficulty stamp for the Scoring Results screen
-The graphic for Hallowed Blow has been updated

Abilities

Pray
  -The cooldown has been reduced from 5 seconds to 4 seconds

Pillar of Light
  -The duration has been reduced from 16 seconds to 13 seconds

Wreath of Flame
  -The cooldown has been reduced from 3 seconds to 2.5 seconds
  -The duration has been increased from 10 seconds to 13 seconds


Thanks again everyone for your bug submissions and discussions!  Have a great day!

Tuesday, 8 July 2014

Beta Update v1.0.5 and Website Update

Website

The current classes are now displayed correctly on our GCM2 Class List.  For your referencing convenience!

Beta Update

The beta available from our download link has been updated to v1.0.5.  If you'd like to see the latest changes in your version, please re-download and install the beta package.

Patch Notes
  • Many cast times and cooldowns have been reduced across the board
  • The archer path has been given a power boost:
  1. Quick Arrow now appears in Round 1,  an essential ability to the archer path.
  2. Bow has been replaced by Poison Arrow, an instant-cast slowing projectile.
  3. The cooldown on Volley has been replaced by a very short cast time.
  4. The cast time on Pitch Arrow has been reduced
  • Runed Armor now reduces magic damage taken by 75%
  • New class: Guardian - read about it here!
  • A few class connections were changed to improve path flow.  (See the updated Class Tree)
  • AI's should now use their abilities more frequently


Thanks everyone for your discussion and submissions so far!

Tuesday, 1 July 2014

Beta Update v1.0.4

The beta available from our download link has been updated to v1.0.4.  If you'd like to see the latest changes in your version, please re-download and install the beta package.

Patch Notes
  • You can now change direction while casting
  • The scoring screens should now display the correct score
  • A bug which prevented Whirlwind and Whirlstorm from hitting multiple targets has been fixed
  • The new scoring preset, 'Tournament' has been added
  • AI no longer "sticks" to obstacles
  • AI players now dodge spells more effectively
  • Small changes to menu navigation

We'll be updating the Known Issues list to reflect these changes.  Thanks everyone for your submissions so far!

Friday, 27 June 2014

Beta Update v1.0.3

Hey Everyone!

The beta available from our download link has been updated to v1.0.3.  Please see the updates below.

Patch Notes
  • You can now interact with the menu during screen prompts
  • Some minor graphical items have been updated (mostly Cast Flashes)
  • Quarter hearts are now displayed properly
  • Graphics for Jump, Leap and Hallowed Blow have been updated  


Input

For those of you using a controller other than a Xbox 360 controller, we currently recommend using JoyToKey for rebinding your controller.  Also, the ability to rebind 'Look' is something we're working feverishly to implement.

For now, the default 'Look' keys are 'I', 'J', 'K' and 'L'.  However, the act of rebinding clears the 'Look' input in the game to null.  So, if you're using JoyToKey as a single player, keep the bindings in their default configuration in-game.

Thanks everyone for your comments and submissions so far!  Your participation is much appreciated :)

Thursday, 26 June 2014

Forums Registration

For those of you experiencing difficulty registering on our forums, the problem has now been resolved.  If you have not received a verification email yet, please re-register your account.

Thanks Everyone!

Steam Greenlight and Beta Distribution

Steam Greenlight

After almost a week on Steam Greenlight, GCM2 is 43% of the way to the Top 100.  A great big thank you for everyone who has voted so far!  Your support means a lot to us :)




Beta Distribution

Our first round of beta invitations have been sent.  If you sent a request to beta@gigatross.com and have not received a response please send us another message.

Thanks again everyone for kind words in your emails.  Consider visiting our GCM2 Forum for discussing any thoughts related to the beta.  Bye for now!

Saturday, 21 June 2014

Beta Testing

For those interested in beta testing GCM2, please send an email to beta@gigatross.com.  Please make sure you send it from an email that can receive messages back.

 

We'll message you back with more details on the beta when it becomes available.

Thanks for your interest in GCM2!

Friday, 20 June 2014

Steam Greenlight Submission!


Good Day GCM Fans,

Today we bring great news!  After many months of development Gigatross Games is pleased to announce that Grand Class Melee 2 has enter the Green Greenlight Submission process. This means we are one step closer to making the game available on PC to our beloved fans.


Over the next few week, you’ll notice some major changes around here as we update the website to reflect how the game currently stands.

Please show us your support for Grand Class Melee 2 by voting on Steam Greenlight

Thanks for all your support good fans of the Gigatross!