
Way of Light
Round: 1
Health: 3
Speed: Fast
Ability:
Sprint - Increase your speed by 50%
Cast Time: Instant
Cooldown: 10 seconds
Duration: 5 seconds
The Apprentice begins the thief branch of the Way of Light and focuses purely on speed. Out-maneuver warrior-types easily with Sprint and wait for an opportunity to score a blow. Mage-types will try and slow you down or trip you up. Try to engage them quickly before they gain any defensive field advantage.
Leads to: Militia or Bowyer
Round 1 Special
All characters begin the game with one of three 'charge attacks'. These are executed by holding the attack button and releasing after a certain charge time.
Charge Attack:
Moon Whip - (Medium Charge) A melee whip attack with a bit of range on it for keeping distance from enemies. Try to harass the warrior-types but don't get too close! Releasing this attack at the right moment can deplete your enemy's parry bar more quickly.
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