Blog Archive

Monday, 3 December 2012

Daily Class: Apprentice


Way of Light
Round: 1

Health: 3
Speed: Fast

Sprint - Increase your speed by 50%
Cast Time: Instant
Cooldown: 10 seconds
Duration: 5 seconds

The Apprentice begins the thief branch of the Way of Light and focuses purely on speed.  Out-maneuver warrior-types easily with Sprint and wait for an opportunity to score a blow.  Mage-types will try and slow you down or trip you up.  Try to engage them quickly before they gain any defensive field advantage.

Leads to: Militia or Bowyer

Round 1 Special
All characters begin the game with one of three 'charge attacks'.  These are executed by holding the attack button and releasing after a certain charge time.

Charge Attack:
Moon Whip - (Medium Charge) A melee whip attack with a bit of range on it for keeping distance from enemies.  Try to harass the warrior-types but don't get too close!  Releasing this attack at the right moment can deplete your enemy's parry bar more quickly.

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