Blog Archive

Monday, 10 December 2012

Daily Class: Pikeman


Way of Light
Round: 2

Health: 4
Speed: Fast

Finesse - Eliminates the speed penalty for keeping your whip charged.
Keeping any of the Charge Attacks charged means taking a slight speed penalty.  With Finesse, you'll be able to move as you normally would across the battlefield.  This comes in handy when facing warriors, who will surely want you to come closer before making a strike.  This ability will keep you out of harms way for longer and give you opportunities to land blows you otherwise wouldn't.

Leads to: Gallant or Halberdier

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