Way of Light
Flame Wisp - Summons a Flame Wisp to fight for you.
Cast Time: 0.75 seconds
Cooldown: 2 seconds
Duration: 8 seconds
The Savant begins on the mage side of the Way of Light with a useful little helper called the Flame Wisp. These little pets will approach enemies on their own and lay fire traps for them to step on. Fill the screen with these guys and keep firing your Magic Bolt for long-range supremacy.
Leads to: Acolyte or Scribe
Round 1 Special
All characters begin the game with one of three 'charge attacks'. These are executed by holding the attack button and releasing after a certain charge time.
Magic Bolt - (Slow Charge) A long-range projectile that hits for 1 heart of damage. Waiting for a cooldown? Or, want to harass that fleet-footed thief from afar? Magic Bolt will give them something to think about while you ready more dangerous abilities.