Way of Dark
Cursed Ground - Corrupts the ground beneath your feet. All damage you deal on cursed ground is doubled.
Cast Time: 0.4 seconds
Cooldown: 12 seconds
Part of our goal with GCM2 is to increase the aspect of territoriality in the game. With GCM1 being characterized overly by "run-and-chase" events; in GCM2, hopefully spells like this will produce more dynamic strategies. Cursed Ground will help you mostly against thief-types. But, when working in a team, it can be a great way to help corner your opponent.
Leads to: Black Knight or Ravager