Blog Archive

Friday, 18 January 2013

Daily Class: Ghoul


Way of Dark
Round: 4

Health: 7

Speed: Average


Illusion - Summons replica of yourself to fool enemies. The Illusion does no damage.
Cast time: Instant
Cooldown: 6 seconds

The Ghoul's Illusion looks and behaves exactly like you do.  But be warned, it cannot damage your opponents.  This spell comes in handy when trying to corner opponents.  Send your Illusion after them and they will run from it, hopefully right towards you.  The master Ghoul is a master of deception, and field position counts for a lot.  The Illusion will even fool enemy pets.

Leads to: Fiend or Ghost


  1. Maybe make two or three illusions to really confuse enemies and raise the cooldown

  2. There's definitely the potential to take this ability in that direction, we'll be sussing out the particulars during testing. Thanks for sharing!