Way of Light
Double Jump - Jump, and then immediately jump again when you land. Does 1 heart of damage.
Cast Time: Instant
Cooldown: 6 seconds
Double Jump allows you to change direction on your second Jump, making you twice as deadly. This highly mobile class is perfect for harassing slower warriors. Be cautious though, your melee abilities are far out-matched by now. If you hang around in the warrior-type's melee range, you'll be in trouble. Take a melee-focused secondary ability if this concerns you.
Leads to: Kaiser or Ranger