Way of Light
Shift - Teleport yourself ahead 15 yards. Can pass through obstacles.
Cast Time: Instant
Cooldown: 3 seconds
A unique sort of mobility can be invaluable in a contest between opponents who are increasingly reliant on a speed advantage. Shift will give you all the mobility you need. So take a secondary ability which suits your needs. If you're in a team, try to round out the weaknesses by taking a medium range or melee-based secondary ability.
Leads to: Ranger or Preserver