Blog Archive

Saturday, 23 March 2013

Daily Class: Archmage

Archmage

Way of Light
Round: 7

Health: 8
Speed: Slow

Ability:
Gravity Orb - Sets a gravity orb, which draws opponents in after 5 seconds. Lasts 3 seconds.
Cast time: Instant
Cooldown: 8 seconds

The ultimate enemy movement manipulation ability goes to the Archmage with Gravity Orb.  Now you have one of the best abilities in the game for directing where your opponents go.  This gives you not only a major opportunity to wait out cast times and cooldowns, but allows you to get safely out of harm's way.  Your pair with this would be a solid damaging secondary ability.  Simply choose the one you're most comfortable with and alternate your primary and secondary abilities.

Leads to: Devout or Archmagus

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