Way of Dark
Mind Crush - Confuse opponents' movements. Lasts 4 seconds.
Cast Time: Instant
Cooldown: 20 seconds
Chaos erupts on the battlefield when Mind Crush is active. This is just what you need as a mage with little to save your own skin. Mind Crush will buy you time if you're waiting for a cooldown or if you need to reposition yourself while your opponents wander aimlessly. Even better, if dangerous traps are about your opponents just might accidentally run right into them. Pair this up with a solid projectile-type secondary ability if you're going solo.
Leads to: Channeler or Warlock