Way of Light
Flare - A very large AoE fire attack. Hits for 4 hearts of damage.
Cast time: 0.4 seconds
Cooldown: 8 seconds
The Devout ends the healing branch of the Way of Light with the devastating AoE fire spell Flare. This high damage ability can be casted quickly and will ensure either a healthy distance between you and your foes, or a monopoly on the territory of your choosing. Don't be afraid to pair this ability up with another spell; even if it has a long cast time. But, preferably you'll have something interesting for your opponents in the 8 second interim between your Flare's.
And that's it!
This marks the final class from Grand Class Melee 2. If you are interested in seeing any of the previous classes we covered in our series, check out our projects page under Grand Class Melee 2. Thanks to everyone for your feedback and support so far. All of your suggestions and discussion of our game are appreciated. If you ever feel like chatting, leave us a message on our forums and we'll usually respond to you in a timely fashion.